made with Unity / C#
Master’s Thesis – Game Prototype – VR/PC – Non-Nature
Master’s Thesis – Game Prototype – VR/PC – Nature
Master’s Thesis – Memory Task PC
Master’s Thesis – Memory Task VR
Master’s Thesis – Protean Theme Manager
COVID-19 explanatory application – University of Waterloo project
Weapon Repair – Global Game Jam
MaroonVR Physics Laboratory – Demo Video
WaterBalloonFightVR – EYA Game Jam 2017
Cafeworld – Game Design and Development – University Course
controlVRoom – GreenTechJam – One of Three Winning Teams
Park Scenery – Virtual Reality – University Course
Towers of Hanoi – Augmented Reality – University Course
Please don’t jump – Game Design and Development – University Course
about me .
I am a computer science student and researcher at the Institute of Interactive Systems and Data Science at the Graz University of Technology with a focus on the development of virtual reality experiences. In 2021, I have been appointed as a Unity Student Ambassador.
I have also been one of two student assistants for Game Design and Development 1 and Game Design and Development 2 for the last 3 years and a founding member of the organization ‘Game Dev Students Graz‘, where I contribute my profound experience in game development.
My focus is on the development of virtual reality experiences.
I am a Unity developer and enjoy writing C# scripts and ShaderGraph shaders to bring applications to life. For my projects I use plugins like Odin Inspector, Shapes, and DoTween.
The competition and teamwork at hackathons let ideas blossom and motivate the participants. Therefore I regularly take part in idea and programming contests.